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View Poll Results: Do you agree with this idea?
Yes. 248 59.90%
No. 153 36.96%
I have a variation on this idea. (Please Elaborate) 13 3.14%
Voters: 414. This poll is closed

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Old Jul 19, 2007, 10:21 PM // 22:21   #161
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Anet should institute some method for characters before titles were introduced to at least be able to attempt the title.

I also feel that no title should be a one shot attempt.

It's a fantasy world, there's magic and gods interacting with our characters, and nothing in the world can allow a character to become a Survivor with any number of deaths?

That seems a little extreme.
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Old Jul 20, 2007, 02:29 AM // 02:29   #162
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What I was saying is that the solution givin was to let you restart if you mess up, even at lvl 20. So that is where my lvl 20 example comes from. I did read it, and I do understand. The fact of the matter is that it will take out all the challenge in it if you can just restart, there is no challenge at that point, because if you do mess up, so what, restart. Do you see the problem with that, now it is just "Legendary Spearmarshal" or "Holy Lightbringer" something you can get at any point.
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Old Jul 20, 2007, 07:44 AM // 07:44   #163
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Who gives a flickety ....

Guild Wars now has a use-by date.
Guild Wars now has a Hall of Monuments.
Guild Wars titles for all intents and purposes will now, if implemented correctly, essentially be account-based via the Hall of Monuments inheritance bonuses. You can't have both Legendary Defender of Ascalon and Legendary Survivor on the one character, so it makes sense for title bonuses to be account and not character based.

Let the thread die its long-overdue death, the title is not going to change. The whole point of Legendary Survivor is...wait for it...not to die! Yet most of you want characters who have died innumerable deaths to have cheat-mode enabled by resetting the death counter. You died, get over it.

Instead of crying over spilt milk and perpetuating this whinefest, put your big boy pants on and find a solution to the problem. I've taken the liberty of creating one for you - go create a new toon and farm Legendary Survivor, it can and has been done in 10 hours...wear your title of uber-leetness with pride.

/unsigned

Last edited by Antithesis; Jul 20, 2007 at 09:35 AM // 09:35..
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Old Jul 20, 2007, 02:35 PM // 14:35   #164
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Then if the point to have the title is Not to die, those who got any rank would lose the complete title after one death.
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Old Jul 20, 2007, 08:39 PM // 20:39   #165
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Quote:
Originally Posted by MithranArkanere
Then if the point to have the title is Not to die, those who got any rank would lose the complete title after one death.
That's what it should come down to.

If no characters can attempt it that already have at least one death, then any character that dies once should lose the title.

You are not a Legendary Survivor anymore if you die with 10 million experience.

The title should either have no limit, or it should be attemptable by any character at any time.

Just allow a "reset" of the character.

Like I originally suggested in this post:

Survivor for Older Characters
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Old Jul 20, 2007, 09:25 PM // 21:25   #166
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Exaclty, as has been said before, the title is not conmutative:

1,337,500 Exp, then infinite deaths: Survivor.
1 Death, then 1,337,500 exp: Not survivor.

Plain unfair.

This ons and legendary defender are the only ones that can't be attempted again if interrupmted.
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Old Jul 20, 2007, 09:47 PM // 21:47   #167
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It's not unfair.
What would be unfair is to allowa lvl 20 character to accumulate 1337000 xp without a death. I can close my eyes and do it in a day 55ing droks trolls.

Now...try and get legendary survivor with an assassin, not doing any BS, but playing the game.

Who cares about your first character, make a new one. And for those of us who didn't know about the title but tried really hard to stay alive for fun, and got r3 out of coincidence, like me, it would be complete bs to change the title.


/notsigned.
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Old Jul 20, 2007, 11:26 PM // 23:26   #168
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Ok, based on the above arguement that once you died after attaining the survivor title you don't lose the title I'll happily agree to a change so that once you die once you lose all the title, of course alongside this I'd be wanting a change of

Lose in HA and lose fame
ID a purple and lose a point towards Wisdom title
Elite skill tomes don't count towards Skill hunter title
You lose a skill point everytime you use a normal skill tome
Remove all faction towards title gain unless it's donated to your alliance.
Guardian and protector titles are changed so you can only attain it on first tries for every mission.

Seriously guys, get over it. If you are that desperate to get the title, remake.
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Old Jul 21, 2007, 12:59 AM // 00:59   #169
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Quote:
Originally Posted by MithranArkanere
Then if the point to have the title is Not to die, those who got any rank would lose the complete title after one death.
Shoulda woulda coulda....ain't gonna happen. You know the structure of the title, work with it.
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Old Jul 21, 2007, 01:04 AM // 01:04   #170
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Quote:
Originally Posted by Dougal Kronik
That's what it should come down to.

If no characters can attempt it that already have at least one death, then any character that dies once should lose the title.
--snip--
Just allow a "reset" of the character.
Yet more sour grapes. While you're at it, can i have all of my keys back from chest runs that pre-date the Treasure Hunter title, all my gold unid's that pre-date the Wisdom title, all of my sweets that pre-date Sweet-Tooth, all of my festival tickets that pre-date Skillz....the list is endless.

None of it is going to happen so wipe away your crocodile tears and move on.
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Old Jul 21, 2007, 03:17 AM // 03:17   #171
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Quote:
Originally Posted by Snow Bunny
It's not unfair.
What would be unfair is to allowa lvl 20 character to accumulate 1337000 xp without a death. I can close my eyes and do it in a day 55ing droks trolls.

Now...try and get legendary survivor with an assassin, not doing any BS, but playing the game.

Who cares about your first character, make a new one. And for those of us who didn't know about the title but tried really hard to stay alive for fun, and got r3 out of coincidence, like me, it would be complete bs to change the title.


/notsigned.
Oh... and now you can just use tomes to get the build even for a level 1 character.

That's not the point.

The other titles can be achieved without having to make new characters.

ALL titles should be achieved without having to delete characters.

Older players deserve such a treat for their loyalty.
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Old Jul 21, 2007, 05:32 AM // 05:32   #172
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/signed - I want a survivor title on my veteran characters.
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Old Jul 21, 2007, 06:10 AM // 06:10   #173
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My primary character is also a warrior. She also has Fissure of Woe armor and prestige weapons, along with 5 maxed titles, over 500 items identified without ever buying a stack for 1k each, rank 3 treasure hunter, and so on. However, I do not want to see survivor becoming so easy to attain.

If you could start earning your title after level 20, it would be far too easy. Think about it. Underworld runs with warriors, boss farming with assassins, the experience would stack up so high that the title would be worthless and without any risk.

It would become about as respected as Sunspear General. I say no to this proposal.

Quote:
The other titles can be achieved without having to make new characters.
So you agree with letting level 20 warriors go back into Pre-Sear to go for Legendary Defender of Ascalon? They'd be able to get it instantly then. Personally, I feel that there should be a few hard to get titles that require a very zealous mindset. Me? I wouldn't ever want to spend 300+ hours death leveling. But for those that want to do that, they have an option to prove their commitment.

I understand that you want to make the game even more friendly towards casual gamers, but I think ArenaNet has done a fine job balancing the game mechanics for the benefit of both the diligent hardcore players and the casual gamer who wants to spend an hour a day enjoying GW.

Last edited by Government Flu; Jul 21, 2007 at 06:15 AM // 06:15..
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Old Jul 21, 2007, 09:24 PM // 21:24   #174
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Quote:
Originally Posted by Government Flu
So you agree with letting level 20 warriors go back into Pre-Sear to go for Legendary Defender of Ascalon? They'd be able to get it instantly then. Personally, I feel that there should be a few hard to get titles that require a very zealous mindset. Me? I wouldn't ever want to spend 300+ hours death leveling. But for those that want to do that, they have an option to prove their commitment.
Oh... no... for Legendary Defender I would make it so you lose it if you leave PreSearing, and them add another way to obtain it outside of it, like adding a way to repeat the titan quests in hard mode and making them some times or something like that.
Those who stayed in PreSearing (the first ones getting the title) would keep it anyways, since they where the ones who the title was intended for.

I don't want survivor 'easy' I want to make possible to retry it without deleting characters.

Even increasing the ranks so it takes more time would be fine with me, as long as you can try it again anytime without having to delete the character.
Having to make quests, going back to level 1 and losing all skills...

Anything but deleting a character.
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Old Jul 21, 2007, 10:15 PM // 22:15   #175
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Quote:
Originally Posted by MithranArkanere
Older players deserve such a treat for their loyalty.
They get one. They are called Minipets.

My Ranger has 6.7 million experience, 10 maxed titles, 3 almost maxed, and another 3 that can be maxed without too much trouble. This is a character with 3 sets of armor, 2 of which are 15k, 7 green weapons, and 5 gold weapons - most customized. Needless to say, it is a character I will never delete.

Allowing me to gain Survivor is stupid, as I have died MANY times. If I was allowed to gain Survivor by some weird reset of my character, I should also be allowed to gain Legendary Defender of Ascalon, as she was made in Tyria. I can say that I would have never left Pre-searing if I knew the title was going to be added, and it isn't fair I can't get it.

Survivor does not need a change, Survivor should not get a change, and Survivor is not for pansies who can't keep from dying until they reach the required XP for the title. If you want the title so bad, then delete a character and restart. If you don't want to lose the time and gold put into the character, then just forget about Survivor on that character.
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Old Jul 22, 2007, 01:32 AM // 01:32   #176
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Quote:
Quote:
Originally Posted by MithranArkanere
Exaclty, as has been said before, the title is not conmutative:

1,337,500 Exp, then infinite deaths: Survivor.
this shows what level you got before being killed

FAIR because you earned that much

Quote:
1 Death, then 1,337,500 exp: Not survivor.
Plain unfair.
FAIR because you do not earn a thing more after dying.

the idiot reset way proposed............

die 50 times getting max armor and your favorite unkillable farming build

reset and start farming greens/gold/exp and before you know it you and everybody else will have trashed your way to the title you are so desparate to get.

but not desparate enough to buy a slot or delete a character and earn the title.

no no let me start out ahead of the others with my maxi character from the start.

they have also stated other times your account can not be changed which would include resetting deaths
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Old Jul 22, 2007, 01:37 AM // 01:37   #177
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Survivor title needs to allow all characters to try for it.

Allow the reset of the character, it's simple and it keeps the title in it's intended state.

Any character that is reset would simply be going along the path of a new character, but you wouldn't lose your titles, and would have access to your customized items - armor, and weapons - once you get back to level 20.

What exactly would the difference be in this application?

And if you feel the need to "punish" thos that reset, do not reset missions and quests. Just allow XP from killing mobs.
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Old Jul 22, 2007, 02:01 AM // 02:01   #178
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[QUOTE]
Quote:
Originally Posted by Dougal Kronik
Survivor title needs to allow all characters to try for it.
anybody who really needs that title can try for it by creating a new never killed character.

your choice how you get that fresh character but you do have the chance.......it is up to you if it is worth it.

Quote:
And if you feel the need to "punish" thos that reset, do not reset missions and quests. Just allow XP from killing mobs.
and thank you for stepping in and confirming my unkillable farm build survivor option for fast title advancement.

exp scrolls and unkillable farm build with a side order of loot each run.

no way

Last edited by Loviatar; Jul 22, 2007 at 02:04 AM // 02:04..
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Old Jul 22, 2007, 07:27 AM // 07:27   #179
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Thumbs up /signed

good idea. I want survivor title for my veteran characters as well.
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Old Jul 22, 2007, 11:31 AM // 11:31   #180
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No. Us people who go for Legendary Survivor have had to make new characters as well. We have had to re-roll MANY a time to get it, HUNDREDS of hours spent. Yes, I've been playing since day one as well, but some things in life can't be easy to get. Want the title? Work for it like everybody else has had to. Allowing a reset is plain unfair as you can just die 100 times running to that uber-skill boss and to get that uber armour, then reset and sit back while getting Survivor. No, sorry. Try and not die from LEVEL 1 onwards. Not from level 20 onwards.
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